UI got an upgrade.
Explosions got quieter.
Planes stopped committing… uh, self-destruction.
A few bugs were fixed:
- Reduced the number of drops on the screen.
- Reduced rocket explosion sound volume (was not affected by the volume settings before).
- Reduced screen shake.
- Default sound setting was set to Low.
- Increased the size of the medal in the main menu.
- Target marker for rockets on airplanes was visible when the interface was hidden.
- Fixed a bug where incorrect results were shown after completing a level.
- Fixed a bug where the number of rockets was incorrectly carried over to the next level.
- Fixed a bug where the ship’s health was displayed incorrectly.
- Fixed a bug where the number of destroyed airplanes was displayed incorrectly.
- Fixed a bug where the result screen showed the wrong number of bullets fired.
- XP bar at level 50 (the final level) now displays as fully filled.
- Fixed a bug where level bonuses were not granted in Hardcore mode.
- Fixed a bug when hiding the interface while switching between 1st and 3rd person view.
- Fixed a bug where airplanes could destroy themselves on levels 1 and 7.
- Fixed a flickering thunder texture.
- Fixed a bug where new airplanes started spawning during level transitions.
A few improvements were do:
- Removed loading screens between levels.
- Settings menu can now be closed with Esc.
- Improved interface toggle (show/hide).
- Added 3 interface modes: Full, Minimal, and None.
- Added crosshair customization to the settings.
- Added tooltips when hovering over skills.
- Removed explosion shockwave effect to reduce screen clutter and make the game cleaner.
- Added credits for completing the game in different modes.
- Replaced the useless radar with a new skill: Airplane Defender – grants immunity to damage from destroyed airplanes.
- Increased gun elevation angle from 70° to 80°.
- Improved spawn order of game entities.
- Improved interaction between game entities.
- Improved interaction between the interface and the player (now triggered on demand instead of by time).
- Improved texture and material loading performance.
- Updated Unreal Engine version from 5.4 to 5.5.
Also:
- Demo version updated to the current build.
Feedback and bugs can be sent directly to the discussions or to our Discord Server.